package com.youku.plugins.controlbarV4.view.components
{
   import flash.display.Sprite;
   import com.youku.baseUI.BasePlayerButton;
   import com.youku.utils.AssetUtil;
   
   public class JumpPoint extends Sprite
   {
      
      public function JumpPoint() {
         super();
         this.button = AssetUtil.getStyleButton("C_Jump_Point");
         AssetUtil.restoreButtonSize(this.button);
         this.button.buttonMode = true;
         this.button.useHandCursor = true;
         this.addChild(this.button);
      }
      
      public var button:BasePlayerButton;
   }
}
